The NL issue 889 - Gamespot Conspiracy, American Army, and more...
Author: Geoff Larsen and Darryn King
Friday, 14 December 2007
There are a few free speakers still out there though: freedom fighters and revolutionaries like we at the NL who strive to fight off the capitalistic oppression of game marketing, speak out for those brave games whose voice has been silenced and bring the truth about what is going on in the gaming world to you, the people.
Viva la NL, Viva la revolution!
THE GAMESPOT / EIDOS CONSPIRACY THEORY
Can you trust game reviewers- Recently Gamespot Senior Editor Jeff Gerstmann was fired in what is being called a 'routine internal review' - however the timing of the dismissal creates some interesting questions…
The Gamespot site was flooded with advertisements for the Eidos game Kane & Lynch. Soon after, Gerstmann posted a pretty scathing review and video, giving the game a score of 6/10 (a score which remains consistent with those of other review sites).
Soon after, the text of the review was replaced to be less scathing and the video removed because of 'technical issues'. Mr Gerstmann was dismissed from his position.
Naturally, people put two and two together, and rumours have been circulating that Gerstmann was fired due to pressure from sponsor Eidos. Gamespot, seemingly incriminating themselves further, then pulled all advertising of the game from the site and contested that while they were paid by Eidos to advertise the game, the publishers views of the review had nothing to do with the dismissal.
Along with IGN and Gamespy, Gamespot is one of the biggest review sites out there. If publishers are really muscling reviewers into giving high scores can any review be trusted- Still, does it really matter- Last year 50 Cent: Bulletproof broke sales records selling over a million copies in less than three months despite being universally hailed by reviewers everywhere as the worst game to come out that year.
Just a note to any games companies out there, The NL accepts payments by cheque, money order and credit card.
AMERICA'S ARMY SPECIAL FORCES
What is better than shooting an online n00b in the face- Shooting a real person in the face! At least, that is the psychological message that the US Army is trying to get across with their America's Army series.
Originally released for free in 2002, based on the then revolutionary Unreal engine, America's Army was a surprisingly decent game that tried to make new recruits of online sociopaths. It was announced as a form of 'Global Public Relations', which is the only time that public relations has involved shooting people… officially anyway.
The original America's Army was a very unsubtle attempt at Army recruitment to help add towards the Army requirement of 8500 souls per year. The plan must have worked, as the next installment in the franchise, America's Army: True Soldiers, is currently on its way to store shelves across the world. Developed for the 360, not only is it the newest game asking you to lay down your life for the American way but it is also asking for the money in your wallet as this incarnation will only be available in stores as a full-priced game. How low can they go- Truly this is the greatest war atrocity to have ever occurred.
NO MORE BLOOD FOR NO MORE HEROES
Developed by Grasshopper Manufacturer and written by genius / madman Suda 51, No More Heroes is eagerly anticipated in underground gaming circles. With art design reminiscent of Suda's previous game Killer 7 and gameplay inspired by the cult classic God Hand, No More Heroes looks set to deliver something that has been noticeably absent from the Wii's lineup: a game designed for the hardcore gamer.
Suda 51 is known for making blood-drenched games (and for never being seen without wearing a Mexican wrestling mask) however it has recently been confirmed that the Australian and European versions will not feature as much blood or gore as the North American version. The blood will be replaced by black marks and the gore by some snazzy special effects. Fans needn't be too worried however as the version that will be hitting our shores is the same that was initially released in Japan, the country that the game was initially developed for.
No More Heroes promises to provide a mind-blowing experience for our players and will arrive on February 15.
XBOX 360 GETS CONDEMNED AGAIN
Released in 2005, Condemned stands as one of the scariest experiences you can have on the Xbox 360 next to seeing the 'red ring of death' that informs you that your console has crashed. Pitting you as FBI agent Nathan Frost, Condemned had you on the run from your former bodies for a crime you didn't commit. The game was one of the most atmospheric first person games to date, allowed the player to investigate crime scenes using real forensic equipment and focused on disturbingly real melee violence over the gunplay that is usually favoured by the genre. The game ended on a cliffhanger of sorts and the sequel, set to be released in February, is set to pick up on the story a few years after the events of the original. The player will step back into the horror in the shoes of an older, more alcoholic, version of the protagonist in what promises to be one of the most chilling video game experiences in recent years. The game is being created by Monolith, developers of the original title and the very popular FEAR, and will be one of several horror games released next year alongside Rainy Woods, Silent Hill V and Fatal Frame IV.
COMPLETE THE RAINBOW
Those that completed 2006's revolutionary shooter will know that the original Rainbow Six Vegas finished on quite a cliffhanger. Publisher Ubisoft have recently announced that the second part of the story, creatively titled Rainbow Six Vegas 2, will be available by March next year - which will coincide with the tenth anniversary of the Rainbow Six franchise. The sequel promises to deliver more of the heart pounding tactical action from the original. Built on Epic's Unreal 3.0 engine, the same engine that was used to power Gears of War, Rainbow Six Vegas 2 is a must-get.